Project General
MarekZegarekNewbie
"Dominion of Darkness” is a free (totally fre, not pay to win or anything) strategy/RPG text game in which the player takes on the role of a Lord of Darkness with the goal of conquering the world. He will carry out his plans by making various decisions. He will build his army and send it into battles, weave intrigues and deceptions, create secret spy networks and sectarian cults, recruit agents and commanders, corrupt representatives of Free Peoples and sow discord among them, collect magical artifacts and perform sinister plots. But be aware - there are things older and more tiwsted in the universe than You. Note – one game takes about 1 hour, but the premise is that the game can be approached several times, each time making different decisions, getting different results and discovering something new.
Ross_RRegular
Have a book plotted out with tons of references, a sequel to the one I've already written, but I've layed it aside because I think words just do not cut it - I need illustrations. And I am too poor to hire an artist, so the only option is to kidnap one and force him into submission and slavery learn to draw myself.
I haven't shared the first book anywhere either because of the very same reasons.
And, of course, countless notes and scraps of mods for different games lying around that I will finish one day. It is not some kind of a... metaphor for something abandoned - I know I will finish them one day. I came back for Just Cause after it laid on my desktop for 12 years and it turned to be one of my best thingamabobs so far. So no matter how much they will lie around, I know I will finish them one day.
FimmRegular
I'm the sort of person that constantly gets ideas for things to do but rarely ever follows through and when I actually do I usually get bored quickly. I clearly need to think it thoroughly before starting anything new whether or not it actually interests me.
I'm a perpetual idea man.
Right now I'm waiting for delivery of single miniature to test my painting after a long pause. I've wanted a proper model army for a long time and even thought of buying a 3d printer for it, but I need to think that through and decide which army I'd want to build.
I've also wanted to try cosplaying in different historical- or fictional uniforms, perhaps even making them myself, and going out with them. I already play-pretend with myself when I go hiking so doing it with a matching dress would be fun.
By far the longest idea that has stuck with me is writing an alternate history novel. I haven't write anything down (ever) but I've researched it for a long time. I have the setting and timeline outlined pretty well in my head so I'd have to start focusing more on the characters. And also actually write something first to hone my skill.
barrisztaNewbie
I've been the art director and the main composer of a game that me and 2 other friends have been working on for some time now.
Here's one of the songs that i just finished.
It uses samples from Nichijou, more specifically, the song you can find on this link:
I also used a music box sound from another song from Nichijou as well, but i don't remember the name.
Most of the things i compose are done using Schism Tracker, which is a really good iteration of Impulse Tracker; A DAW that was widely used to create songs back in the 90's, but that is still used nowadays, even if just by a few.
This is the download link: https://schismtracker.org/
If anybody is interested in Trackers, you may find these two videos to be both fun to watch and also informative
Songs made with trackers can be easily find on Youtube and TheModArchive (Although the latter is under maintenance, and due to a shortage of staff, it may take some time to actually be able to do things like upload your own compositions and literally everything but listen to music)
I'll leave some of my favorite songs if anybody wants to listen to them:
https://modarchive.org/index.php?request=view_by_moduleid&query=66620
https://modarchive.org/index.php?request=view_by_moduleid&query=117275
By the way; all the songs in the modarchive are downloadable and can, (probably) be played with SchismTracker, so if you are interested in that, give it a try.
Here's a good tutorial for Schism Tracker that may help you
Don't worry if its kind of complicated at first, (I TRULY HOPE THAT IT IS LIKE THAT, BECAUSE IF NOT, I MIGHT JUST BE TOO STUPID)
If you actually like the software, you'll probably use it more and more until you get familiarized with it.
Anyway, i've talked to much, excuse me and PLEASE, tell me if the song i did is at least decent.
yukarihinataRegular
Lumeinshin does your project need music?
yukarihinataRegular
barriszta Your songs are really good. Definitely has the vibe of those jrpgs where 4 teenagers use tha power of friendship to kill God.
I have been listening to a lot of tracker music lately, but I have only a small amount of experience using them. How do you get used to the workflow, if you are used to more modern DAWs?
LumeinshinElder
- Edited
yukarihinata I havent really made any headway on that at all sadly and I think anything like that will have to go on the backburner for a year or so.
I am tempted to do some more work with the forum, maybe some video ads. I may commission you in some capacity depending how that develops. Thank you for the offer though and if I do any vidya work i'll give you a shout!
barriszta sounds good, I used to follow some bandcamp artists that made similar. I never ended up buying any of their tapes tho sadly. The dreamy sounding stuff is nice but for casual listening i'm more of a pop or metal guy
FantasyDedicated
- Edited
Fantasy
I have begun work on a new rpg maker game.
20 days on the free trial and lots to relearn.
It's been very fun seeing how much stuff I remember has translated to the new version.
Last one I used was VX with most of my time on XP.
MZ is a similar but different beast.
If I manage to stick with it for the full 20 days I'll pull the trigger and buy the new engine. My code for VX still worked, I tried it. But I feel like I need some sort of new and fresh investment to force myself to keep going at the start.
barrisztaNewbie
- Edited
First of all; thank you!
And about your question.
Well, for me, it was a matter of doing one or two songs; it was HORRIBLE at first but, after watching the tutorial i sent before and having a sample pack where i could get good quality sounds, i got the hang of it.
I started to understand how to use Schism Tracker that way, it's pretty confusing at first, but trust me, if you have 3 hours of free time, then you'll get the hang of whatever tracker software you want to use.
After that, you increasingly get better and better, until you stop using loops and you completely embrace only sample notes, in order to create your own melodies.
I wouldn't recommend trying to do the same stuff you do on a modern DAW like Ableton on a tracker like OpenMPT or whatever.
Both programs are powerful and such, but it's obvious that trackers are less complex and therefore, you can't do certain things
with the same ease.
The reason as to why i wanted to use trackers in the first place is because they let me be more creative; the simplicity of them gives me fuel to actually create new stuff; so i would recommend that you find something similar.
Maybe you like the interface, or just the mere concept of composing music in a different way.
Trackers are DAW's, but very archaic and weird ones, so take that in mind in order to not get stuck.
Oh, and the sample packs.
I don't know if you already use some of the cool ones, but i'll put some links that might be helpful.
(I putted a reddit link in here but it didn't showed up correctly, so just search: "Jungle Warfare Zero G" And a reddit post with a download link to mediafire should appear)
https://modarchive.org/forums/index.php?topic=2406.0
By the way, i was curious; what tracker are you using?
yukarihinataRegular
barriszta
Thanks. Not really using any trackers now. What would you reccomend for a beginner?
As for what you posted, I think that sometimes the more limitations you have the more it forces you to be creative. I think that is why the workflow appeals to some people. Thats why I want to learn more. It seems like an interesting way to make music.
barrisztaNewbie
If you've never touched a tracker in your life, im pretty sure that the best one to start is Schism Tracker, which is also the one i use to do music.
The GardenerSettled-In
Lumeinshin I'm working on a anime game in Roblox, its about Fullmetal Alchemist. I've been working on it since the beginning of the year, even though the first semester I did almost no progress at all.
LumeinshinElder
I've been looking at SGDK (megadrive devkit) in my off time, partly to learn C, but also because I like the console. Its interesting but theres been some lingo changes in the newer versions and its caused me some issues. So i'll have to actually follow online tutorials from the beginning than try to just do things and learn as i make what i want.
The Gardener Sounds good, I remember playing Roblox Naruto games over a decade ago . They werent as good as i've seen these days but they were fun. So long as you've got the gameplay down people will enjoy it!
The GardenerSettled-In
Lumeinshin Thank you! I believe that many games today on the platform focus more on the graphics which results in the lack of the gameplay, while graphics are necessary, the need for the gameplay is bigger than the graphics itself.
friffriRegular
I am working on an operating system for the Raspberry Pi Zero. Git says I started working on it on April 20th and somewhat consistently until early July, when I stopped. I got back to working on it this week.
I am still far from having anything that is actually usable, right now it's basically a bunch of components that sort of work. I have virtual memory, a preemptive scheduler, drivers for UART+sd cards+gpu (simple mailbox-based one, no 3d acceleration), a fat32 filesystem read-only implementation (short filenames only though) and i just added an ELF loader.
Here's a screenshot of my OS loading a "hello world" program from an sd card formatted with fat32 and not exploding afterwards. Don't focus on the graphics, that background is just because I wanted to test the graphics.
LumeinshinElder
friffri
That is really cool dude, if you have text and a background, you've got something amazing there already!
what language have you done it in? and do you have any goals for where you'll consider it a complete product/version 1.0?
I'll be interested to see it running on the real deal. Please do keep us up to date on it!
friffriRegular
Lumeinshin
It's C++ even though I haven't used many features of it. I limit myself to writing in a old C style + using 'auto', lambdas, references, constexpr and some templates. I got bit too many times in the past by accidental bugs caused by me trying to be clever with the other features so I'm a lot more conservative on that nowadays.
This is mostly for me to prove to myself I can do it. My big goal would have been to run doom on it but I don't know if i'll ever reach that since I would have to implement a USB stack and a usb keyboard driver to actually play the game.
I tried running it on real hardware in the past, it didn't get far but I also didn't spend any time debugging why. I should have started testing on real hardware since the beginning but it's such a hassle to prepare the binary, load it in the sd card, move to the device and repeat...
TakaSettled-In
I'm trying to make an album. It is/was kinda supposed to be a mix of Boards of Canada, Venetian Snares, Nightcore, My Bloody Valentine, and Burial. It unfortunately, sounds absolutely nothing like that. Here's the first song I've made so far. It's supposed to be track 2, after a short intro.
I might try the BoC/VSnares/Nightcore/MBV/Burial thing again with the next songs. It would be cool if I could get my Focusrite thingy to work.