I like Dino City on the SNES. It's a fun game but I have literally never heard anyone else talk about it ever.

    11 days later
    5 days later
    6 days later

    Now this game isnt some kind of hidden gem.
    Its fairly known(has its own wiki page even)
    And big dedicated modding community
    But in the eyes of the normies this game does not exist.
    And its one of the most unique racing games out there.
    Street legal racing redline.
    This is unironically one of my favourite racing games out there.
    If there are mods you can make any build you want in this game.


    The worst part is that there are next to no games of similar kind to it
    THere is street legal 1 revision

    But it is a predecesor to SLRR which was just recently ported to steam
    THere is car tune project


    But its basically SLRR in unity made by slrr modders
    And there is street tuning evolution

    Its in developement hell by the same guys that ported SLRR and SL1R to steam

    Closes game to it rn is my summer car but it has more autistic car assembly and its an immersive sim instead of just a racing game.

    Kill me Baby Battle for Sonya's Heart was pretty fun for a few hours. I know I'm the only one who's played it because I'm the only person with a video.

    5 days later

    Right now I’m playing Blur. It’s like burnout and Mario kart had a love child. Street racing with MK styled power ups. You unlock stuff by gaining fans(you unlock boss races by completing thier demands). It’s a cake walk but the ai gets brutal at times.

      The fact that we've never got Blur 2 is a tragedy. Those beta builds look positively rippin'.

      8 days later

      I played a lot of obscure stuff, but I want to tell you about Highfleet the most. It was one of the few relatively recent games that got me hooked.

      I can't really explain it proper, it's a rather unique mix of niche genres. It's a strategy first and foremost - macro layer feels like a naval simulator. You have various detection systems, long-range methods of pre-emptive strikes, positioning and movement are pivotal, resource management can be brutal. Then you have tactical combat that feels like a 2D arcadish flying shooter but bounded by relativistic physics. On top of that, you can build your own vessels from scratch, which is a game in itself. Setting is retro-futuristic micro-Dune mixed with Russian Empire's expansion into Central Asia. The main developer of this game at one point in his career worked with a guy behind Perimeter, was influenced by him, so there are speculations about Highfleet being set in the same multiverse (also being a lost inter-dimensional colony of humans). Not in any official sense, but more like a homage. Highfleet is also a prequel (albeit a very distant one) to some other hyper obscure game called Hammerfight.

      With that said, I can't really recommend this title to everyone either. It's a passion project of but a one guy. He has another dude helping him right now, but it's still more like a dream game of that one person. Totally subjective experience, for a really small audience of enthusiasts at best. Developers do interact with community, but there is this specific vision they're pursuing. Learning curve is high, difficulty is unforgiving, even interface has this cumbersome, oppressive look.

      Highfleet also has this unpolished feeling. Not like total slavjank, the game has an incredible level of quality considering the size of devteam, but it's rough around the edges nevertheless. Some miniscule bugs and glitches here and there, even though the campaign is fully playable from start to finish. Some stuff is poorly implemented or isn't implemented at all, because developers don't really know what they want to do with it. Patches are infrequent and often bring radical changes. Development cycle slowed down considerably, even more so after the war.

      Still, some of you may find it worth checking out simply for the feeling of it alone. Art direction, music, narrative - there is nothing quite like it. Simply gorgeous.



        Sergeek
        Man I absolutely love the ship combat and dislike the travel/management part of the game(I only played 1 hour of the game on steam)

        Art is absolute kino
        though personally i wouldnt call it hidden gem considering sseth shilled it to 4,5mil people.
        Not super well known but not hidden either.
        have you seen mech engineer?
        kinda looks like highfleet but mech to me
        same publishers also

          4 days later

          1996FordMondeo I don't really know who that dude is, but I was a part of that game's Reddit and Discord (was banned there for "antisemitism", I shit you not), and those were quite small in numbers. It's also really obscure in where I come from, which is really odd.
          I didn't know about Mech Engineer, but it looks good, I love the "constructor" type of games. MicroProse also reminds me about original X-COM, which is always nice.

            Sergeek
            SSeth is a great game reviewer and he is the reason I found about highfleet.

            Sergeek banned there for "antisemitism

            what did you say there?

              18 days later

              The original Mount and Blade, most people play warband or bannerlord, but the original is just forgotten on time.

                Jack-O I thought Warband was the original game to be honest.

                1996FordMondeo I love Sseth, although he has to hide his power level quite a bit.

                  MrBanana Believe it or not, warband is actually the sequel for the original mount and blade, you are not missing much tho is essentially the same thing, but with better graphics, better balance in troops, more fluent combat (including kicks now), multiplayer and the inclusion of a new faction, which is the Sarranid Sultanate. I always feel nostalgia for the original mount and blade because that was the version i played first, even tho warband is just better, i still feels a bit sad that no one played the original or heard about it even, it was broken as hell.

                  Tho is not even as forgotten as fire and sword, that thing is like it doesn't exists at all.

                  Unsighted is a game I never heard anyone mention ever, I only came across it through gamepass. It's a top down action game with robot characters in a somewhat post apocalyptic setting and its pretty fun. I imagin it's let down by somewhat ugly character art that steers people away...
                  It has a certain mechanic that more npcs die the longer it takes you to complete the game.

                  Nvkie
                  Hannya Danmakuden「般若弾幕伝」is a rougelike bullet hell that is no longer available on android (it is available on mac). According to the leaderboards, less than 30 people have made it into the final stage, and only 2 have made it to the final boss, none beating him yet.
                  This game has an incredible assortment of intentional, and unintentional mechanics, and it is one of the best video games I have ever played. Its simplicity yet endless emergent gameplay, with strong risk reward mechanics creates an endlessly fun game. If you are a fan of simple, arcade style games, or bullet hells, please give it a shot.

                  14 days later

                  Realspace 3 is a shoot-em-up game I played I think around 2007-2008. Today it's abandonware, but back then it was $30. A bit pricy for a sequel to a flash game considering 30 dollars went a lot further back then, but it was fun. I played Realspace 1 and 2 a lot as well since they were hosted on Miniclip, especially Realspace 2. I was a kid so the idea that you could be the aliens in this game and actually blow up the Earth was insane to me.

                  Realspace 3 has you as the humans again, though. You play as an ace fighter piloting a custom ship called the Antaris and try to do your best to fight off the Katuri alien menace and protect the shattered remains of humanity after the destruction of the Earth. There were something like 60 levels, so a hell of a lot of gameplay, and it was pretty fun, except for that one level where you have to prevent the suicide bombers from getting past you, that one sucked cause the map was so big it was really hard and annoying to patrol everything properly.

                  The only really bad part of the game is the ending, it's so lame. The Antaris pilot just gets stranded in space, cut off from the rest of humanity, and it's ambiguous what the fate of mankind turned out to be. That might sound okay, but trust me, it's a very abrupt ending and not satisfying at all.

                  If you wanna check it out just hit up some abandonware sites, it's not too difficult a game and I think is well worth the time!




                  15 days later

                  I consider this a less known game
                  Turing complete
                  Its a game about computers and their work principles.
                  hell you could say this belongs to the family of spreadsheet disguised as a game of games.
                  but yeah its been filtering me hard.
                  Also dev didint need to go hard on the ost i love it.

                  21 days later

                  I don't think alot of people played this game. it was on the super nintendo, simple platformer with neat colors.

                  Emery101 I actually forgot about this game! crazy how a title like that can bring it up again.

                    frijole del alta Congo's Caper!!!
                    I hadnt heard of it until a few years back where i got a retrobit super retro trio plus which had that and the two Joe & Mac games.
                    I haven't played a ton of the joe and mac games but i really enjoyed Congo's.

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