I've been noticing a lot of remakes recently-- silent hill 2 for example-- or persona 3 reloaded. I tried to play SMTP3 Reloaded on my brothers Xbox and not only did it look sort of cheap ( as Lumeinshin mentioned in a previous post), but also the whole art design was just... off. The characters have different proportions and the textures are obviously changed to meet the new models. The 'vibe' (is that the right word ?) is just generally different and the environments are much brighter than they were in the original SMTP3 .
I understand that companies want to capture a new audience for a game, but when they are changing so much of the experience of the originals (the music in persona 3 reloaded for example) it's difficult to support these endeavors. Not a console player so correct me if i'm wrong, but it seems there is no way to buy the original or HD remasters on an PS5. I played Silent Hill 2 on the pcsx2 emulator a couple months ago and i just don't see why this game would need to be remade; it plays perfectly fine and the game still manages to be engaging and immersive without 'Fog Simulator VII GTX RTX fuck 30' or whatever the latest thing Nvidia has put out is called.
For the sake of nuance though, maybe it's good that newer audiences get to experience art that is more relevant to them. I'm not sure if its selfish that i want people to experience art in a way that i see as superior because i grew up with it, it's not like the originals are going away. Regardless, i'm always interested in others opinions; if these new titles should be more faithful to the originals, or if it's good to have new interpretations of art.
edit: this image just pisses me off, go love yourself konami