Images spoilered so I don't bomb the page.
kuolluijen huamut i didn't play ever because of my language skills (they are low lol), but i enjoy making my own setting and characters for fun and coping through them.
You ever thought about trying a play-by-post game? It's not exactly the same as playing at a table but it's fun with a good group. One of my current games is done over a text chat; we all meet up on Saturday and type up what our characters are doing until we have to interact with a map. It's kinda like a collaborative writing project. Most of the group is in voice for that one, but not everyone and I'm sure you could find a group where it wasn't required.
As for the subject which I'm quite adept at rambling about: I've played tabletop for, uh... 12 years now? About? Although even before that I was also messing around in roleplay maps on Warcraft 3's custom game browser where players would set up custom nations and characters and stuff (and making a fool of myself, but it was middle school, lol). And after that I did a bunch of roleplaying on the WoW forums, and then in-game during the Wrath and Cataclysm expacs.
For tabletop proper I started in high school as a player in my friend's homebrew game which was a heavily modified DND. I played an undead who was a very weak kind of lich who toted around a blunderbus and mostly relied on dynamite and gumption (and then more dynamite). His name was Twit and he would only refer to himself in the third person. He was a lot of fun. And... also arguably the second sanest person in the party.
That campaign ran on and off for around six or seven years, and unfortunately fizzled right on the final stretch. Huge bummer but I'm still good friends with the DM even today. I'm actually in a 5e campaign with him as a player right now.
The system I have the most actual experience in is Nechronica, which I've been playing for a bit over five years. I could talk a lot about Nechronica. It's easily my favorite system that I've played. It's got a wonderful combat system and a surprisingly versatile character creation system. I have lot of fun just figuring out whacky character builds and how they'd look. Every picture below is a player character I've played or had in a party except the one with two torsos, who is still actually buildable (but would be really whacky and require a lot of XP). It's also missing the one PC I had who had throwable Rayman style arms.
Nechronica is a system I think plays better over text when you aren't shooting at stuff. The system is primed for loads of melodrama and I think that's easier to pull off in text since you have to slow down and be a bit more deliberate. Also I'm just better articulated when I write, so I'm biased.
Currently I'm in a DND 5e game and a very homebrewed Pathfinder 2e game. I do not really care for either system. If you made me choose one or the other it'd probably be PF2e but I have a bunch of gripes with how DC targets and stuff are calculated in that system. Good GMs and good parties at least, so I do still have a good time.