My music has been posted elsewhere in a shil thread I made. So this post is going to be the TL;DR on my entire process.
I studied music and wanted to be a composer of video game music. I took a lot of theory and a lot of counterpoint. The college I went to was big on very experimental music, which I enjoy tbh, but it doesn't really help if you don't learn how to write music in the classical tradition. I have had to teach myself a lot even after coming out of studying music.
At the same time I have always liked electronic music (I actually have a brosd range of music I listen to). So I also enjoy making stupid dance tunes. I have been making crappy music for almost twenty years and now in the last few I am making some passable tunes.
I used a pirated copy of FL Studio for most of my time making music. Switched to LMMS a few years back. I mostly am a one instrument composer, the instrument being Synth1 and its 25,000 presets. Mostly due to hardware limitations. It really limits me at times, but that is okay. I actually think that sometimes less is more.
I struggle getting the right mix sometimes though. My ears just arent that good at it.
I also just got a midi controller, but it kind of lags when I am recording. its good for getting an idea down quick or for playing around to find a good melody.
My process is usually build for most of my music is simple. an eight bar chord progression played twice or a four chord loop that repeats four times. slowly add layers of drums, bass, melody and counter melody.
Do it again for a contrasting middle part that is usually in the relative major or minor or at the very least does something different harmonically.
Then I cut and paste the opening, but with all of the stops pulled. I usually like to add counter melodies at this part.
My good music is a different story, but I usually fall back on the above to make 99 percent of my music. Am I a hack? Yes. lol.
Last thing is that I use a creative commons license for my music, because I hate copyright with a passion. I also understand that creatives in other field starting out might need music for their projects.
Psittacus This is pretty good. Definitely something that would hype me up if I heard it in a game. Your composition skills are very spot on.